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Marius Silaghi’s Store
The Quad Chamfer modifier produces all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles and ngons.
It is the successor of the Quad Chamfer maxscript, improving on by:
- Speed. Being a native c++ plugin now it allows you to modify chamfers in real time.
- Control. You can determine the look of your chamfers by controlling their sharpness/roundness.
- Robustness. A robust new algorithm allows you to chamfer any edge combinations without unpredictable results.
- Flexibility. You don’t have to commit to any chamfer, you can always change them later.
- Workflow. Besides using edge selection you can chamfer by smoothing group boundaries or edge weights. This way you can edit the underlying topology without losing or destroying your chamfers. Also chamfering by edge weights allows to have variable widths on your chamfers.
Here are some of the benefits you get:
- You get better results if you use Quad Chamfer in conjunction with turbosmooth
- No more unwanted pinching
- Great topology
- You can control the sharpness/roundness of your chamfers
- You don’t have to commit to any chamfer, you can change them anytime
- And many more other benefits over the normal chamfer and quad chamfer maxscript
Situations in which you would want to use the Quad Chamfer Modifier:
- When you want to chamfer edges without producing triangles or n-gons.
- When you want to chamfer edges without having artifacts after you apply a TurboSmooth modifier.
- When you want to add support loops without using the connect or the swift tool.
Watch the videos below to learn more about the Quad Chamfer Modifier
Compatibility
Quad Chamfer Modifier works with 3ds Max 9/2008/2009/2010/2011/2012/2013/2014/2015/2016/2017/2018/2019/2020/2021/2022/2023/2024/
2025 (32 & 64 Bit).
Purchase
You can access your files and licenses on the My Downloads page after your purchase. If you purchased the product for somebody else send me an email and I will change the login email address. An invoice can be generated after the purchase.
For orders over $300 you can contact me for alternative payment methods and invoicing.
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Quad chamfer 3ds max 2024
Create variable chamfers in 3ds Max Marius Silaghi’s newly updated Quad Chamfer Modifier 1.04 creates cleaner, more controllable geometry. Monday, May 21st, 2012
Autodesk releases 3ds Max 2023.2 3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects. Wednesday, September 14th, 2022
Autodesk releases 3ds Max 2023.1 3D modelling and rendering tool gets new spline extrusion workflow, plus updates to key modifiers. Thursday, June 16th, 2022
Autodesk ships 3ds Max 2022.3 3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude. Wednesday, December 8th, 2021
Marius Silaghi releases five new Pro plugins for 3ds Max Updated: Contrast Pro, Push Pro, Relax Pro and Shell Pro — and now Path Deform Pro — power up Max modelling workflows. Thursday, March 18th, 2021
Autodesk releases 3ds Max 2021.3 Update to the 3D software adds new retopology tools and support for bloom effects in the viewport. Thursday, December 3rd, 2020
KM-3D ships Smooth Boolean 2.0 for 3ds Max Boolean modelling plugin’s neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ. Wednesday, September 30th, 2020
Autodesk releases 3ds Max 2021.2 Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders. Wednesday, August 26th, 2020
Autodesk ships 3ds Max 2021 Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Wednesday, March 25th, 2020
Autodesk releases 3ds Max 2020.3 MAXtoA plugin updated to support Arnold 5.4, but otherwise, it’s mainly bugfixes this time round. Tuesday, November 26th, 2019
Autodesk ships 3ds Max 2020.2 Update adds new viewport background mode, new SketchUp importer, more updates to Chamfer. Wednesday, August 28th, 2019
Autodesk ships 3ds Max 2020.1 Latest update to the 3D software adds new hotkey editor, support for three floating viewports, more updates to the Chamfer modifier. Wednesday, June 12th, 2019
Autodesk ships 3ds Max 2020 New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Wednesday, March 27th, 2019
Latest News
Chaos unveils Project Arena Upcoming virtual production toolset will let studios use existing V-Ray assets on LED walls with full ray tracing «without any preprocessing». Friday, April 5th, 2024
Adobe releases Substance 3D Connector Open-source framework should help devs write plugins to send files between Substance 3D apps and tools like Blender and Maya. Friday, April 5th, 2024
Unity discontinues the Ziva products Unity ends sales of Maya tissue simulation plugin Ziva VFX, real-time toolset Ziva RT, and facial-rigging service Ziva Face Trainer. Wednesday, April 3rd, 2024
Cell Fluids 1.6 for Blender is out Promising lightweight Blender fluids add-on can now bake simulations for export to game engines like Unity and Unreal Engine. Tuesday, April 2nd, 2024
Download all of Graswald’s 3D plants for free Get over 100 species of grasses and flowers in FBX or Alembic format, or for use with the Gscatter Blender plugin. For commercial use. Tuesday, April 2nd, 2024
Adobe releases Substance 3D Modeler 1.8.5 in public beta Check out the new AI features in the virtual reality modeling software, including a handy-looking Search by Shape system. Monday, April 1st, 2024
MAX Plugins.de
380 records match your query.
Displaying 10 entries per page.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Guillermo M. Leal LLaguno | GTools ImageTracer v1.01 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | $25 |
Description | |||
This commercial MAXScript takes a black and white image and creates a spline representing the contour of the black pixel areas. You have control of the image resolution and the threshold value. Once the image is traced you can smooth and optimize the resulting spline. |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | TurboReverse v1.0 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €30 |
Description | |||
TurboReverse is a modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UV’s. Compared to its predecessor, the scripted plugin Subdivision Reversion, it is up to 100 times faster, as it is now a native plugin. It can reverse just parts of your models based on a selection, and it can also reverse multiple iterations at a time. |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | Quad Chamfer Modifier v1.16 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €40 |
Description | |||
The Quad Chamfer modifier produces all quad chamfers, unlike the normal Max chamfer which produces a lot of triangles and ngons. It improves on Marius’ Quad Chamfer MAXScript by: — Speed: being a native C++ plugin you can modify chamfers in real time — You can determine the look of your chamfers by controlling their sharpness/roundness — A robust new algorithm lets you chamfer any edge combinations with predictable results — You don’t have to commit to any chamfer, it can always be changed later — Besides using edge selection you can chamfer by smoothing group boundaries or edge weights |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | Quad Cap Pro v1.01 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €30 |
Description | |||
Quad Cap Pro is a modifier that fills borders and n-gons with quad polygons (unlike the normal cap tool which produces one big n-gon). Quad Cap Pro is the successor of the Quad Cap MAXScript from the same author. It is now faster, has many more features and can also cap n-gons with an uneven number of sides producing quads and a single triangle. |
Benefits include:
— No longer spend time manually transforming n-gons into quads
— Perfect quad topology for your cylinders and spheres
— No pinching when turbosmooth is applied
— Subdivides perfectly
— Improves hard surface modelling and even organic modelling
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | TurboSmooth Pro v1.02 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €40 |
Description | |||
TurboSmooth Pro is a modifier plugin based on the OpenSubdiv libraries from Pixar. It produces smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces. It also give you the ability to have linear UVs, which in some cases can help in the texturing pipeline. |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | Deformation Cleaner v1.0 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €40 |
Description | |||
Deformation Cleaner is a modifier that smooths arbitrary deformations in a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation. |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | Radial Symmetry v1.11 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €25 |
Description | |||
Radial Symmetry allows you to model radial structures and see the end result. Situations in which you could use the Radial Symmetry modifier are: — When modelling anything with a radial structure (eg. rims, tyres, flowers) — When you what to prototype something circular — When you want to kit bash something fast |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
FlyingC | TerrainAxe Extension v4.99 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $269 |
Description | |||
TerrainAxe is a 3D landscape modelling toolkit for Max, written in MAXScript and consisting of a lot of polygon tools and some other common functions. |
Features include:
— Quick selection tools for poly objects
— Various polygon creation tools
— An advanced Array tool
— Super weld tools supporting welding between verts to edges
— Smooth Road tool for eliminating noise and making your road smooth
— Fast auto rounding verts tools, similar to filleting spline vertices
— Fast but powerful cutting tools
— UV tools for road-like models
— And many other tools.
This extension version adds UV Paver tools for setting map vertices with coordinates for large amounts of polygon strips, and PiecePoly tools for extracting closed areas within interlaced splines.
Demo version is available here.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Tubular v2.0 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
This commercial MAXScript allows you to create an array of circular / square objects, useful for bolts, screws, nuts, hour glasses, skirts, donuts, pencils, tubes, cylinders and much much more. You can also take it one step further and apply a path deform to Tubular and create some very organic shapes. |
No demo version available.
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Helixometry v1.0 | R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
Helixometry is a geometry plugin for Max that creates helix shaped meshes. All of its controls are animatable. The biggest benefit to this over the spline helix is the ability to taper the thickness of the mesh, twisting and turning capabilities, and a non-uniform radius parameter. |
No demo version available.