Editing keyframes in the Curve Editor – Тренинги «3ds Max»
— [Instructor] The dope sheet makes it easy to edit key frames in the time dimension, but it doesn’t allow us to visualize the transitions between key frames. The dope sheet does give us access to numerical values for individual keys through a right click dialogue. But to really truly see what an animation track is doing, we need the curve editor. I’ll select the animated object, the camera and we can open the curve editor from the graph editor’s menu. Graph editors track view, curve editor but I prefer to use the button on the main toolbar that’s found over here. Curve Editor. By default, the curve editor automatically expands and selects the animated tracks of the selected object. The position and rotation tracks are highlighted in blue here, indicating that they’re selected. The main panel of the curve editor is a graph that displays function curves for the selected tracks. The horizontal dimension is time and the…
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